U4GM How to Use Rage for Big Cold Damage in POE2 0.4 Guide
U4GM How to Use Rage for Big Cold Damage in POE2 0.4 Guide
After messing around with Druid in PoE 2 v0.4, you’ll notice one interaction that just keeps paying out, even if your gear’s only “fine.” It revolves around Rage, freezing something on purpose, and letting Bhatair's Vengeance Support do the heavy lifting, which is why a lot of folks are also tightening up their farming routes and picking up small upgrades like PoE 2 Currency when they want the build to come online faster without overthinking it.
Why the Rage-to-Cold spike matters
The key detail is the freeze-triggered buff on Bhatair's Vengeance Support. When you freeze an enemy, the gem snapshots your current Rage and converts it into extra Cold damage scaling. In practice, that means if you’re sitting around 90-ish Rage, you’re suddenly getting roughly a 90% “added as Cold” style boost for a decent stretch of time. It doesn’t feel like a tiny proc. It feels like your whole build woke up, especially if your main skill already likes cold scaling or you’re running sources of exposure and chill that make bosses take the hit harder.
Set up a separate “switch” skill
Don’t try to make your main damage button do everything. The smooth way is to run a small utility link whose only job is to land a freeze on demand. Lunar Assault works nicely because it leans into cold conversion and builds chill/freeze well, even on modest investment. Link it with Freeze Support so you’re not gambling on the ailment, then add Prolonged Duration Support so you’re not refreshing every other pack. You’re not casting this to clear. You tap it to flip the “damage on” sign, then you go right back to your real skill.
How to use it in real fights
This is where most people mess up: they run into a boss arena and immediately try to freeze the boss. That’s usually the worst target because ailment thresholds are higher and you can waste time whiffing the setup. Instead, freeze something weak first. A stray white mob, a leftover add, anything that pops quickly. You’ll see the buff icon, and that’s your cue to commit. Keep an eye on the timer while you’re dodging mechanics, and refresh the buff the same way when it’s low. It turns boss phases into a rhythm: tap Lunar Assault, confirm freeze, unload, repeat. If you’re trying to keep that pace consistent between upgrades, a lot of players just top off their basics through u4gm poe2 so the build doesn’t stall out mid-progression.
Why the Rage-to-Cold spike matters
The key detail is the freeze-triggered buff on Bhatair's Vengeance Support. When you freeze an enemy, the gem snapshots your current Rage and converts it into extra Cold damage scaling. In practice, that means if you’re sitting around 90-ish Rage, you’re suddenly getting roughly a 90% “added as Cold” style boost for a decent stretch of time. It doesn’t feel like a tiny proc. It feels like your whole build woke up, especially if your main skill already likes cold scaling or you’re running sources of exposure and chill that make bosses take the hit harder.
Set up a separate “switch” skill
Don’t try to make your main damage button do everything. The smooth way is to run a small utility link whose only job is to land a freeze on demand. Lunar Assault works nicely because it leans into cold conversion and builds chill/freeze well, even on modest investment. Link it with Freeze Support so you’re not gambling on the ailment, then add Prolonged Duration Support so you’re not refreshing every other pack. You’re not casting this to clear. You tap it to flip the “damage on” sign, then you go right back to your real skill.
How to use it in real fights
This is where most people mess up: they run into a boss arena and immediately try to freeze the boss. That’s usually the worst target because ailment thresholds are higher and you can waste time whiffing the setup. Instead, freeze something weak first. A stray white mob, a leftover add, anything that pops quickly. You’ll see the buff icon, and that’s your cue to commit. Keep an eye on the timer while you’re dodging mechanics, and refresh the buff the same way when it’s low. It turns boss phases into a rhythm: tap Lunar Assault, confirm freeze, unload, repeat. If you’re trying to keep that pace consistent between upgrades, a lot of players just top off their basics through u4gm poe2 so the build doesn’t stall out mid-progression.
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